Showing posts with label true love. Show all posts
Showing posts with label true love. Show all posts

Tuesday, April 26, 2011

Humans.

Just found this interesting, and thought you all might, too:

It’s Love at First Kill (Click Link to read the entire article)

Bonny Makarewicz for The New York Times
Pete and Hannah Romero began their courtship as avatars on World of Warcraft, then met up and are now married.
THIS is a love story. It began on a hot summer night in Santa Barbara, Calif., when Tamara Langman helped kill the yellow-eyed demon known as Prince Malchezaar. She was logged into World of Warcraft, the multiplayer fantasy game, and her avatar — Arixi Fizzlebolt, a busty gnome with three blond pigtails — had also managed to pique the interest of John Bentley, a k a Weulfgar McDoal.
Jennifer Silverberg for The New York Times
Tamara Langman and her boyfriend met as avatars.

Readers' Comments

Readers shared their thoughts on this article.
A note to the uninitiated: World of Warcraft is a vast online game where monsters are meant to be vanquished, but it is also a social networking experience. When players aren’t battling monsters, their avatars are exploring fantastical landscapes (lush jungles, snowy forests, misty beaches), where they can meet and gab via the game’s instant message feature, or through voice communication software.
And so Ms. Langman and Mr. Bentley found a quiet spot for their avatars to sit. Hours evaporated as they discussed everything from their families to their futures. Sometime before dawn, Ms. Langman realized that while she was in the fictional world of Azeroth, she was also on a date.
For the next two months, Ms. Langman, 27, and Mr. Bentley, 24, rendezvoused in Azeroth, until one day they decided to meet in Santa Barbara instead. When Mr. Bentley stepped onto the tarmac at the Santa Barbara airport on a bright October afternoon in 2008, Ms. Langman ran to him. Mr. Bentley scooped her up into his arms and spun her around.
He had planned to stay for a couple of weeks before returning to Atlanta. But two weeks became two years, and Mr. Bentley and Ms. Langman are still together.
Who knew a World of Warcraft subscription could deliver more romance than Match.com?
Ms. Langman and Mr. Bentley are hardly the only couple to have forged an avatar love connection. Gaming forums are rife with anecdotes from players who are dating and marrying. Some couples have even had their avatars marry. (You can watch videos of the ceremonies on YouTube.)
And while it may sound like something out of a science fiction novel, more people are likely to meet this way as the genre (known as massively multiplayer online role-playing games, or MMORPGs) continues to grow. With more than 12 million subscribers, World of Warcraft is one of the most popular games of its kind in the world (others includeEverQuestAionGuild Wars). That’s a sizable dating pool. Match.com, by way of comparison, has fewer than 2 million subscribers.
“It’s giving people something that they’re missing in the real world,” said Ramona Pringle, an interactive media producer and a professor of new media at the Ryerson School of Image Arts in Toronto. “It is a really primal experience. It’s about survival. It’s about needing someone.”
Ms. Pringle, 29, first observed gamer love connections while working as an interactive producer for the PBS “Frontline” project called “Digital Nation.” At BlizzCon 2009, a gaming convention in California, she was stunned by the number of die-hard gamers holding hands and pushing baby carriages.
She thought about her friends: successful, striking and yet struggling to find love. She herself — willowy with wide green eyes — had just had a breakup with a boyfriend. “What’s going on that these people we consider the fringe, these gamers, are finding love?” she said, nursing a beer at a bar in Austin, Tex., last month during the South by SouthwestInteractive conference. She wanted to see what gaming might teach her about love.
So instead of turning to religion or therapy to mend her heart, Ms. Pringle said, she turned to World of Warcraft.
More than 40 percent of online gamers are women, and adult women are among the industry’s fastest growing demographics, representing 33 percent of the game-playing population — a larger portion than boys 17 and younger, who make up 20 percent, according to the Entertainment Software Association, an industry group.
To help her navigate World of Warcraft, Ms. Pringle enlisted Brent George, the animation director for James Cameron’s Avatar: The Game, to be her guide. They began playing last summer — she from Toronto, he from Montreal — as many as six hours a night.
As Ms. Pringle tumbled down the rabbit hole, she found herself directing her avatar — Tristanova, a graceful blue-skinned night elf priest — to run excitedly up to Mr. George’s avatar, Caethis, a heroic-looking warrior. “It’s remarkable to me that you can have a crush on someone’s avatar,” Ms. Pringle said.
But she did. The two have never been romantically involved, yet when Mr. George told her that he would be her knight in shining armor, “I have to admit, my heart skipped a beat,” she said, “even though we hadn’t met in person.”
Multiplayer games encourage such alliances. The beginner’s guide to World of Warcraft notes that you can go it alone, “but by going it alone, you won’t be able to master some of the game’s tougher challenges, you will likely take longer to reach the endgame, and you won’t have access to the game’s most powerful magical treasures.” Ms. Pringle thinks that is analogous to love.

Tuesday, March 22, 2011

Emote.

What is love?


(No--you didn't just get Rick rolled. Mat would never do that.)


Before you answer, this isn't necessarily romantic love, either; but the things we do, give, and receive that make us so very happy.


Mat sees a message from a friend, shouting out to the electronic world, that to him, love is his girlfriend helping him with archeology (he really wish she would just play with him, but I am paraphrasing --damn journalists--always getting the quote wrong!)


That is about the sweetest thing she has ever heard. 


This inspires her: she now has the burning question: How do you feel the love, show the love?


Another player shares this story:
"We were in a dungeon and we had a really bad PUG group, and it really made him mad so we left. I really didn't understand why he was so upset until we were standing in SW and he opened a trade window with me and tried to pay for my repairs. He said that I didn't deserve a group like that and he was sorry. I told him it really wasn't a big deal, declined the gold, and then asked why that bothered him so much. He said, "It just really pisses me off to see you die." Wow...I think that was one of the nicest things anyone has said to me in game before. It really made me take a step back and I have been thinking about it all day. 
In real life, we all have our heroes that we look up to and cherish. In game we have these too, just in a different form. We have our tanks that would rather take the beatings so we don't die. We have our healers that spend every ounce of mana they have trying to heal our wounds. We also have our DPS heroes that if we die, they will be there to fight for your honor and get revenge for what they did to you. In my mind, that's love."
Whew...when Mat hear this...she thought...damn. (Coming out soon as a major motion picture...starring James Franco as the tank and I don't care who plays the female lead because James Franco is going to ask me out...and no, Natalie Portman, you can't have this one.)


The grand, sweeping gestures...those are take-your-breath-away wonderful. 


But that isn't always what it takes for love.


Did you ever sit at work, and think of something funny a friend did in a dungeon, laugh out loud, and have your coworkers look at you strangely? Log in, and get excited to see there's mail and it's not from the Auction House, but from a friend?  Love is when friends share how to do fun emotes (remember /golfclap?), take you out dancing in goblin joints, and maybe not start fights with PvP Horde, but certainly finish them. And if you're feeling a bit blue, Love will make you a beautiful dress just so you can feel like a princess for a moment, before battle begins again. Love sits with you while you clean out your bags, and then buys the next round. Love shows you where the secret places are, or patiently crafts  a new gem or enchant for you, mats included. 



Love is in many forms. In the most surprising of moments. Don't take them for granted. 




Friday, March 11, 2011

Fantastic Mr. Fox




This world can get quite lonely at times, and although some of you might like the option to solo your quests and achievements, I am not that way. I enjoy the company of a friend. Whether I am killing spiders in Tol Barad, or tying one more time to get through Heroic Grim Batol; a companion to stand by your side is nice to have. To give encouraging words, share tips, or just enjoy a laugh together about how the tank is such a noob. But often times I find myself with nobody to run with. It makes it quite lonely and I find myself sitting in Stormwind, constantly spamming “O” to see if I just happened to miss someone come online. Now this may sound needy, but so be it. This night elf likes her friends.
Luckily though, I am never completely alone. I always have someone close at hand. Someone that comes swiftly with just the sound of my whistle, eager to please. He’s always there; ready to charge into whatever unfamiliar territory I happen to have drug us through that day. He has always been there fighting fearlessly beside me during every battle. I can always count on him more so than any other player I have come in contact with.
You may be reading this trying to put a face or a name with this description, but it will be in vain. This post isn’t about you. His face is easily recognizable and you might even think that you know him as well as I do. You might think that he fights next to you every day as well, but don’t be mistaken. He is MY man! You might be talking about his brother, or uncle, or cousin. I’m talking about Todd. My Todd, and there is only one of him. In my very unbiased (*wink*) opinion he is the best fox in all of Azeroth.
He is the first one to jump in the fight to draw the attention to himself, while I quietly shoot them from behind, but I am continuously giving him love to keep his health topped off. When our teamwork gets an opponent down, he runs quickly back to my side to make sure no one else messes with me. He is the ultimate body guard.
As much as I count on him, I would like to think that he kinda needs me too. He always dashes back to my side knowing that tucked away in one of my embersilk bags, I have a treat with his name on it. I always reward him for his valiant efforts and mend any wounds that he might have acquired.
He can be quite scatter-brained at times though and go off chasing a random squirrel 50 yards away, or the occasional bug in a dungeon, returning with a mob of angry people right on his heels. It doesn’t bother me quite as much when I am questing solo (because of my 2 amazing CCs that help) but in a dungeon it can be very detrimental to the entire group. I am always willing to stick up for him even though the “WTF Kay” and the “BAD FOX!” Let me put your mind at ease: Yes he is on defensive and yes he is on cower. But Todd is just Todd and he is going to do that from time to time. It’s his instincts as a fox.  He sees a bug, he will chase it. When I see him taking off across the dungeon, I can do nothing but hold my breath and hope he doesn’t bring anyone back with him.
In spite of everything, I wouldn’t want to travel this land without him. The good greatly outweighs the bad. Yeah, I would say we make a pretty good team. You could even say that “we are the best of friends!” I can’t help but hum a familiar tune.
--Kay