Saturday, July 7, 2012

Preparation: H

"H" for heroic?

"H" for hope?

"H" for human resources?

"H" for help!

Some redemption is on the horizon--

Guild Master and his trusty druid recruitment head-hunterhave managed to put together our Team 2, first official raiding night is this Wednesday. But--I am nervous, and not for reasons you may believe.

Just need this Thermos, and this chair...and
Every so often, something weird happens - there must be, absolutely, positively, logical reasons, but every so often, my gameplay is completely sideways. If I move my character to zig, she zags, it is all wonky and damn frustrating. Hard to hold my own in DPS/damage when I can't reach the target. Imagine going to an archery contest and you bring a bowling ball. That's how bad it is. I wouldn't have been embarrassed except I did a guild run this afternoon for Bare-ly Made It, and I was third in DPS. Unacceptable, shaman. Turn in your maelstrom weapons and leave your shield at the door. I was relieved to finally save the last poor troll, although I did not win the bear mount, the lovely priest guildie who did needed it, purportedly having a bad week.*

I asked for some advice, and young leet druid tells me "It's something you did." Clearly. Ask another esteemed player, and he suggested cleaning off the debris from my mouse and mouse area. Debris? Not on my watch, sir, but clean it I will, and did. And will again. Recently I added Bartender, Quartz, and Tidy Plates to my add-ons, and of course DBM, and got rid of most everything else.


But--need NPC scan. And of course, Postal. Atlas Loot? Yes please. And don't forget Mogit!

We all have shit weeks. As my real-life friends know, I certainly have had my share recently, but everyone does. Everyone. A bear mount, or the weapon, or the pixelized boons are amazing. I suspect my guildmates have much more going on behind the scenes than they let on, and what I really hope I bring to the table is a good person to work with, and demonstrate patience, as I hope they do me, too. I think this is a great time to start a team, going into the expansion when all is new.

Recently I had an interesting conversation with someone who is responsible for hiring what many would consider their "dream job." He said one question that always stumps interviewees is the "What do you see yourself doing in five years?" question. They come prepared to talk about their skill sets, but rarely have they imagined what life might be like for them if they do get this 'dream job.' If they mention anything that is outside the company's mission, work, and philosophy, he knows it may not be a good fit. During the recruiting process, many potential candidates balked at having to fill out an application. I must admit I kind of did, maybe a little bit too, because it feels dismissive at first. I remember looking for work, going into place after place, being handed an application, enough to make a flotilla of origami boats, and knowing that the time and energy would most likely go in the trash. Yes, trash people - not even recycling. I told you I was 103 years old. I have always hated the "five year" question, too. How the hell should I know?! Life is too damn interesting to think a hundred things may or may not happen! Now I realize how pivotal that question can be. I am not thinking in terms of raiding, guilds, or game, but in terms of my own professional and personal growth. As far as the game goes, I'll think in shorter more internet-friendly realms of time --how about five months?

Well, pray a little technology prayer that I can fix my screwy play. Maybe it's as simple as a new mouse pad and change of batteries.

In the meantime, I hope I can finish this:

These were accomplished from May 1-May 15, 2011
I think I spotted a Hero on the horizon, and he looks like a Bear.




Double Drabble: Odd


Lothair rarely relinquished his guard: as a paladin, his instincts were aggressively protective. But today was a day to fish –casting nothing but a line in the pond, and see what surrendered to the bait and hook, not mace and shield. The summer Stormwind sun warmed his face, and he felt his shoulders release tension. Then, that presence—creeping, whispering, like ghost-steps on his grave; turning, startled, a little Draenei girl stood behind him, solemnly staring at him with oversized eyes, disturbingly self-possessed. She strolled into the lake, as if she were walking into her mother’s arms. Alarmed, Lothair dropped his pole and jumped in after her, fearing there wasn’t something quite right with the child, and she would drown. She swam away like a little fish, clothes and all, as if she had gills. Well, what the hell—these Draenei were odd ducks—he thought, annoyed by his wet gear and her preternatural oddness.

A few days later, he returned to the pond, and she was there, too. Her presence didn’t unsettle him so much, and he asked her name, which she openly gave: “Olivia Jayne.” And he didn’t worry about her further. She was fine on her own.




Friday, July 6, 2012

Attention, please:

1. Navi will be on Twisted Nether! The sweetest Tauren Druid in all of Azeroth will be on the Twisted Nether blogcast this Sunday! Check it out: http://www.twistednether.net/2012/07/06/tnb-live-sunday-78-navimie/

2. JD received some well-earned publicity for his Transmogolympics, and by riding on his plate coattails, so did this blog: http://wow.joystiq.com/2012/07/06/show-off-your-transmogrification-prowess-in-the-mogolympics/ (Never in my wildest dreams did I hope I would get a link from joystiq...)

3. Movella is a fun fan-fiction site - check it out and read something besides NPC quest journals:
http://www.movellas.com/en/competition/show/201205081548150975/world-of-warcraft-fan-fiction-competition

Tiny Story Time: The Death Knight

Did a few edits, read out-loud, clickity-clack, and published to the Movella WoW Fan-Fiction Contest. I saw that there is another story by the same title (derp!), but mine is The Death Knight by Matty. There are some great stories up there - check them out!
WoW Fan-Fiction Contest

Here is the final version of the story:




By Mataoka (Shaman)
Since his death, forced awakening, and following an ill-bonded allegiance, the Death Knight always felt itchy. It was as if his own skin had stayed in the grave, and the mesomorphic Val’kyr gave him spun metal as a replacement, the kind the kitchen girls would scrub pots with which left their hands looking like the undersides of raw meat. When he broke free of his sutured chains, through stitch-steel and blood, he did not feel any sense of redemption. To have felt resolve he would have needed control of his will, and this was left in the deep hole. He would transfer fealty from one gibbet to another, but dead all the same. Even walking through the streets to pledge to a new king, the quick spit, shouted, screamed, or worse, shunned his presence. They wanted him back in the grave, too.
He could not remember who or what he had been in the life before. The losses he felt were like a mouse in the room—scared memories scurrying to hidey-holes. He could never quite catch them in the light. There was a woman, her face masked in opacity. He was a Night Elf by race, but his former daily routines, skills, or origins he could not recall. He was masterful with runes, however. If he came by this trade or talent in his second life, or from his first, he did not know. His powders were soft as pollen flakes, his stones intricately engraved with caliper precision. He knew how to bend rocks to his will, proof of his physical strength. Once demolished and cut, however, he could not put them back to their original state, much like his own false apotheosis.
His kind, the order of Death Knights, was maligned at every turn, and this life of death was hollow and numb. But—his options were narrow. He had died once, and been brought to serve against his will. He could die again, and considered this option. Spend an afterlife in nothing, or an eternity of boredom in this life. He had nothing to prove to anyone, but he was alone, and he wasn't ready to go back to Death empty-handed a second time.
Was there ever a moment when she wasn’t there, the awkward girl with the black cat? She was reading her mail, studying its contents, and she tripped over the low curb by the steps of the bank. She blushed, hoping no one had seen her, embarrassed. All of her letters, cloth, and flasks scattered out of her bags, and she scraped her knee.
Whatever he had been in the past, whomever he had loved, and how much scorn he had met—he did the only thing he could do now, of his own free will, for the first time in eons—he gave her his hand, and helped her up.
And he fell in love.
He healed her wound, in his tainted fashion, picked up the items, but did not say a word. His scarred, wrecked voice frightened others, and they stopped listening years ago. She smiled at him so openly, the chill that was his constant cloak thawed, not warmed by blood or disease, but pure sweet light. He croaked a laughed, and she did not flinch.
Mrs. Whitworth, the black cat, who wasn’t always a cat, knew this look. In her previous form, she resembled a woman who looked like she had not been kissed enough, so her authority on looks between a man and a woman is suspect. But she still knew. She ushered the girl away from this knight, but missed witnessing him walking backwards, so he could look at her as she walked away. He stayed silent.
There are first meetings all the time. They are as commonplace as a breath. But—it is the second meeting—no trompe-l’oeil, no false start, but the second meeting, that breathes into the phantoms and creates solid standing flesh.
He could not stop thinking about her, wondering if she was a trick of light. He hadn’t been this agitated since he was a young man.
She had an ineffectual shadow side contrasting to her light spirit. She could never really master it, however; Annaen’s shadow side was her vanity. She felt beautiful, and sexy, and mischievous from her light, holy spirit. Sometimes she would turn to the shadows and pretend to skulk around the city streets as if she mattered, or had power. This side smoldered deep indigos, purples: a bruised sunset relinquishing solar rays to star streaks. But stars are suns; the perspective is all about distance and leaps, as both sides existed within her.
She felt an odd chill, as if someone watched her: the second meeting approached on tiny feet.
Mrs. Whitworth left the dead vole by the dandelions and urinated clover. She could not bring Annaen many gifts other than rodents; careful not to disembowel them, for she was certain Annaen would enjoy gutting them herself.
“Mrs. Whitworth, please—please. Enough with the dead things; at least—“ Annaen did not finish her sentence, as Mrs. Whitworth strolled off, nose and tail in the air, showing her cat fanny. Mrs. Whitworth fancied herself the authority on perfection and graciousness, and if Annaen did not value her efforts, well then…and the cat, which was a woman once, felt the chill, too. And smelled him.
The second-meeting opportunities are quicker than snowmelt. He stepped in the path of the cat, and picked up the vole and disposed of it in the sewer grate. Annaen did not see the tiny vole quicken a bit upon his touch.
“You have come to my aid once again, sir, thank you,” she bowed. “My name is Annaen, and you should know you have just tossed a gift from my cat, Mrs. Whitworth. You would be wise not to cross paths with her again—she is very protective!”
He had not used his voice in so long, his broken instrument, he coughed before he spoke. “My name is Tomik, priest, and I am used to cats who scratch.” He was going to ask her to walk, to go, to do the next thing…but he had no idea what the next thing should be. The moment perched on an awkward branch, deciding to fly or nest. It nested: she spoke next.
“Ah, do you smell that, the smell of gunpowder and greasy Darkmoon Faire food? I was on my way to waste some time there. Would you care to accompany me? Seems you have saved me twice now from spilled mailbags and dead voles, so I’m sure the dangers of the fair will be no match for you!”
He nodded, and reached down deep, deeper than his grave, to his natural Night Elf grace and charm, the sometimes smug serenity that comes with his race, and he touched the back of her arm, and led her toward the Faire’s entrance portal. She had no idea how difficult that was for him. Some sense made her stay in shadow form; her holy vestiges of golden light seem incongruent with the night. Shade would be best.
Tomik had been a proud Night Elf. The dead king was dead again. Tomik’s service as a Death Knight for the Ebon Hold was closed: he had loosed the bondage from the dead king’s service recently for him, but eons for the citizens of Stormwind. Their short memories held no room for regard for Death Knights. They still screamed when one was reborn, the idiots. His service and loyalty were superfluous. New dangers and threats loomed, but for the moment, his current battles were his own.
He felt ridiculous at the fair. But look at her—her shadow self could not hide her smile. The night blasted with fireworks, embers competing with stars, the food was sugary and hot and greasy and abundant, as if he was a starving man; and the best part of the evening, she did all of the talking. Annaen did not talk to hear herself, though; she asked him questions, and when replies were slow, she could build on his single word answers and weave a tapestry of insight and humor he had forgotten he had. She made him feel smart and strong with her words. He made her laugh. And every time she laughed, for him, she was charmed. Her priest responsibilities had been so demanding lately. So many injured, entitled, and ignorant. No one knew the dedication and training required to heal, to medicate, the sheer willpower of discipline. Her thoughts had begun to turn queerly phantasmagorical recently--thoughts of not healing someone if they were disrespectful, or using her mana to save herself. This went against every one of her vows, “To heal and serve by the Light, and do no harm to others, sacrifice myself for the good of the righteous cause.” These vows were becoming increasingly more difficult to keep.
Those strangers she healed did not understand what it meant to die as a priest.
There was never pure white light—it was an illusion of grays, sheer brushed burnished starlight fire, the materials that made the stars and the universe, the very grit of the gods, were hers. These powers were triggered outside of her control, however.
If they felt the pain she did when her spirit released---in the panic of the moment, her triage of heals, the scraping of flaky blue mana pools that were no longer azure blue, but burnt blue, scorched, and the wings bursting from her narrow shoulders, no longer being able to bear the burden of all the dying around her, the inside of her shoulder blades would start to poke and burn, like poisonous needles thousands of times over, from every pore, erupting from her skin as she turned dirty white-grey, streaked in tears and sweat, her wings radiating with her invisible blood, pooling, mixing in the mana, so she could continue to give until she dropped from her death. The death-angel personae made these entitled warriors bitterly complain, to them, it was a sign of her failure, not theirs.
She was exhausted from the lack of gratitude for her healing arts, and the brief life in the shadows was intoxicating. He could not take his eyes from hers, and she him.
“Why do they call it the Darkmoon Faire when it only happens during the full moon? Did you ever wonder that? I mean, think about it, Tomik, the moon isn’t dark, it’s full light! I wonder why.”
He ignored the smell of bones coming from the forest. Shamans can smell them, Worgens, too. And Death Knights. Annaen was oblivious to the cries of marrow coming from the dark woods outside of the Faire’s bright but jumpy lights. He steered her away from the edges so as not to trigger her healer’s instincts. She needed a respite, this was clear.
She sought out a carnie for a longer and profitable quest. A trifle, really: bring back the ‘souvenirs’ of 250 angry souls. Annaen considered the proposal, for this was worth much to the fair workers, these bits and gruesome parts. She accepted, and told Tomik she had heard of just the place to gather these tokens, and they would have time to return to the fair in a few days.
They did all they could do that night except for the spectacle fighting—they left that for the young warriors of Stormwind who felt they had something to prove. Toward the end of the night, they flew from cannons into the ocean, soaked and laughing. Mages rushed by drying their robes by blinking, and druids shook out their fur, nonchalantly, shambling back up the docks’ ramps.  They had no spells of fast drying in the pockets, however, and the night air had a chill. He was accustomed to frost, so he pulled her in close, and she did not protest. His skills of blood health warmed her, and her inner light warmed him, too. They stood near the docks, an audience to the cannon fodder, successes and failures alike, but not keeping score.
Some of the bravest acts are not on a battlefield or in a castle chamber. They are the conquests of fear of spirit. Not the first kiss, but the second. The moment where a kiss is going to happen, but hasn’t happened yet. Her hat was still very wet, so he pulled it off. He put his large hands on her hair, and shook it out, and kept his hand behind her ear, and pulled her face to his: one heartbeat, two heartbeats.
And he did the only thing he could do now, of his own free will, for the first time in eons—he kissed her, and she kissed him back. Her hand went behind his ears, his scratchy whiskers surrendered to her creamy face, her face took no prisoners of beard, breath, or beating hearts—he was all hers. He tasted like licorice, she thought oddly, fennel…and something else: a tiny scent of grave moss, but it wasn’t detracting. If anything, something in her responded deeper: to him, she tasted like more. Cravings of kisses.
Mrs. Whitworth tried to cut the evening short. She sashayed between the two, meowing loudly for supper, company, or attention. This broke the moment, and when all seemed possible, now he faltered, panicked almost, and wondered if he could tell her the truth: “I cannot give you children. I cannot give you a home with walls and fires. I offer only my twice-used soul.” He wasn’t that brave yet.
But Annaen kissed him again, a second time. Mrs. Whitworth would have to wait.
They decided to meet at the old citadel. Annaen did not fear this place, having no real understanding of its history. She was one of those with a short memory, or rather, an uneducated one. She was curious about the monsters and skeletons patrolling this landscape, but did not fear them. And why question or investigate what one doesn’t fear?
He arrived there first, at the round tower wedged in a mountain’s belly. There stood Rokir, Rider of the Unholy, among hundreds of spawning minions. Rokir had never escaped the Lich’s influence, and served him loyally throughout the conflicts, past and present. Rokir was the one who locked the traps.
Tomik spotted Annaen flying in from the east, her damned annoying cat by her side. She swooped down, and began to caste her most deadly spells, unfortunately, diluted by years of healing, these shadow spells weren’t powerful enough to stop the waves of undead spawning from the ash in the stones, multiplying; Tomik used his easy skills and defeated this wave, but barely; she was dizzy from the disease and stained with their hate, so he carried her to a safer place.
“Annaen, these creatures, you don’t know, but they can still kill you.”
“Oh, I’ll be fine! You’re here now, and I only have a few more to gather.” She jangled her bags with the muffled sounds of broken bits of body parts and gold. “Help me, Tomik.”
She tried again to go full-bore into the undead mobs, all of them slashing, cutting, and poisoning her with toxins from the vats of the damned. She did better this time, but only because he was amazingly skilled with his swords, and he knew their fight style—they played dirty, but so did he.
What has started out as a carnival challenge becomes a very real battle. Rokir stepped into middle after another onslaught, and a huge, pus-filled-patched beast, no, two, no—a dozen, climbed into the tiny circle, blocking their escape on other side.
“Tomik, are you still the scared little elf, who left his wife to die?” boasted Rokir. “Thank you, kind Knight, for bringing us another one.”
It all came back, ghosts from the grave, with claws and fangs.
In that tiny moment, all they had was faith. She became a healer for him, and he defended her. He cut Rokir back down, futile, but temporarily satisfying. He arose again, and again; Annaen healed him, but the minions from the west attacked, he could barely recover, and he saw her wings, and knew she was dead. He heard her silent scream and felt what she felt: a thousand stings in his back, and cried, and killed. She healed him, and fell.
He had a gift from the old King he was never meant to receive, a gift that exacted a terrible tax on those to whom it is given. The Death Knight could bestow life.
Before the next attack, he touched her, and brought her back. He carried her away, back to their home city. She was as she would be as an angel; covered in gauzy-grey waves, transparent, but still there. Raised, revived, and living. Bringing one back from the dead has unseen or unknown costs---there is an intimacy, a bond, that will always exist in some modicum of strength. For Annaen and Tomik, this bond demanded a tithe of truth.
With her back to him, she asked:
“Why are you here?”
When the Lich King burnt my home, and took me as an initiate, what was left of my soul skittered for safety, separated in flicking, scratching pieces in my mind.
The quartermaster clothed me in my death. I wore black boiled leather that smelled of mold and rot. It was thrice sewn, layers of thin skins bolted together in pieces by a demented tailor. The green-faced lieutenant paced back and forth back and forth back and forth as if he had a mission that led to nowhere and the preparation itself was the battle. The King commanded me to go seek out another in chains, and make a choice: my life or his, or hers. I surveyed the once brave souls chained to the walls like dogs of hell’s master. No one was spared: sugar-lump Gnomes, broken Dwarfs, and proud Draenei, even beserking Trolls, mollified and placid.  One poor Troll was gnawing at his scabby wrist trying to eat his way free, and then going into frothing fits. And then I saw my wife.
She did not love me, did not want me. Our last conversation was her leaving me for another.
She said:
I am sorry.
I had promised her to love her forever, and I never let go of that promise. But-she killed me before I died.
And the new master offered me a choice, my last choice of free will. This one choice had only one outcome, serve the Lich forever, or die again. Both were death. I could choose my wife as the one, kill her, and rid of us both of pain. I could choose her, and murder her for her betrayal. If I killed her, I could put an end to her misery and save her from eternal servitude to the Lich. I knew what awaited me. The Lich killed me, and raised me, to serve. I did not want her to meet the same fate.
Now understand—she was no ordinary woman. If I fought her, she would be advisory worth my skills. She had claws, and fangs, and handily bested me in play wars. She was no match for my strength, though, and could only barely win in her animal forms. I went to unlatch her chains, and she looked at me—I could not tell if she was pleading for me to kill her or to leave her be. I did not know. I do not know. Her eyes were marked with the symbols of her beasts; sharp leaves for healing powers and the powers of the sun and moon of our people. She was a terrible healer, lazy most days, and dreamy the next. But I would like to believe she was trying to help me. She offered me a gift with her last look: she did not want my last memory of her to be her blood.
I let go of the key and chose the troll warrior instead. She did not watch as I slaughtered him.
Do you want me to tell you I am sorry? I cannot. He had a family, I am sure, or those who loved him. I did not care then, and I cannot care now. I know my wife was killed when another of the legion of initiates crossed into the plague lands. The ones in the chains always die.
Tomik did not try to hold her face again. He did not try to hold her at all. It was for her to decide if she wanted him still, a man who could kill his own wife, or a man who could not.
He could not know, when he brought her back, that was all she had ever longed for, and she was in no pain. Slowly the dust of the grave shook off, her form and shape filled out with air and blood, and she knew, no matter what this man could or could not give her, he would love her.
She looked at Tomik, smiled, and said, “We have some icky things to deliver to the carnie. Let’s go in the morning, please? And then we have some other things to do, not sure what, but we’ll think of something! Maybe Rokir needs to die again…oh, maybe that can wait till the next full moon, I don’t know, but something! The Worgens need our help—it’s beautiful there in Gilneas, maybe we can travel there after we rest?”
For every word she spoke, she drew closer to him, until he realized he was holding her tightly. This is the only promise he needed to keep, engraved as a master intaglio, engraved in stone.
And Mrs. Whitworth brought him a rat.
This is just another little love story, about a pair who has nothing but one another. And if you haven’t been kissed enough, like Mrs. Whitworth, that is a shame. If you don’t believe in love at first sight, or second sight, and if you don’t believe in the power of second kisses, I feel sorry for you, because those are powerful things. And if little ones, you would hear another sad story of long-lost love, of broken hearts, I hate to disappoint you…but they lived happily ever after.

Red Carpet Results: wahhh wahhh wahhh.....!

Well, second place is still good, right? But once again, a beautiful, thin, mooncloth-robe wearing Blood Elf triumphs over the mesomorphic Draenei--c'est la guerre, eh Ceniza? It's all in fun, and JD's recommendation of Ceniza in her off-beat attire was a nice surprise. Obiviously I mog for my own silly pastime. But these are no sour grapes, no sirree! I had thought when I spread the word to my guildmates and game buddies that sheesh, I really could be using these powers of persuasion for a better cause. And then it hit me -I would. I made a bet with myself that for every vote I got I would donate a sum of money to a worthy cause. I mentioned this only to JD, because, and he understood immediately, I didn't want Ceniza to become a charity case. I was curious to see what would happen without any influence of that nature.

And, I wasn't sure exactly what cause to donate the money too. Granted I have many causes that I feel deserve my hard-earned coin. But then Neri's dear friend passed, and it become clear.


So: Click here for Results (Congratulations Korla!)

Click here for Dry July

Ceniza's ensemble received twenty-two votes, so for every vote I will donate $5 to Neri's cause. I made the donation to Dry July - point of fact, I don't think I can promise not to have a cocktail or two--it is summer after all, and though I should clear my head, and it's a fabulous idea, a cash donation is the best I can manage now.

So- cheers to Neri for her fun site and contest, applause to all the participants, and in my opinion, Ceniza is still the hottest mage in Azeroth. Now to go break the news to her...hope she's out of lighter fluid.

Postscript: Since a Lannister always pays her debts, I still owe Navi something for her entry in the Road Trip. Working on it, Navi!

Wednesday, July 4, 2012

Bean-counters and mojo: What if?


So, I was posed this question yesterday: "What if gear and other things in WoW gave you no additional stats or performance enhancements--would you still play?"

Knee-jerk response: Yes. Unequivocally yes.

Now, in the longer response, because heaven knows I can't just say one thing, I shared the long saga of my play history with this poor soul. He knows me very well, but hasn't spent that much time with me recently to know I never give short answers, especially to questions I spend a lot of time, passion, and energy doing. It's not like he asked if there was any more beer in the fridge, and I gave him the history of brewing. I mean, I'm chatty but I'm not an asshole.

So let me give you the short version: Play. Fun. Pretty. Level up to 80, 3 months. Next year spent crying, trying, dying. Making friends. Joining guilds. Not having a clue. Getting a clue. Starting other classes. Fairly stable play world.

BUT -- that damn gear. I admitted a few posts ago I had become quite the litle gear tramp. Because of the pre-determined destinastic nature of WoW, players are required to use the framework of the game. Better gear + Better skills = Better play performance. And it is nice to go into old content for transmog runs, where obviously the gear means nothing stat-wise, and just play for fun and pretty.

Did you read that? Play for fun and pretty.

We both brought up a car analogy. His was a Ferrari. Granted, they are sexy beasts of cars. Would I want one, really and true? No. I couldn't afford the insurance or upkeep, and for my lifestyle just wouldn't be practical. I remember years ago Volvo pissing me off by making me feel like I didn't love my loved ones if I didn't put them inside of one. I was inferior and inadequate. Apparently, rich people only get to protect their progeny and kin. He asked me how I feel when I'm in a situation and see others with much better gear than I have, and I said the most part, I don't notice, but sometimes I will notice someone's stats for DPS/Damage, and that pushes my "inspect" instinct, and sure enough, 90% of the time they have the sh*t. But---not always, hence the formula you see above. I did tell him that the only times I get irked is when I see someone with a raid mount or legendary I really have no way of obtaining unless I wait for old content, and furthermore, I think it is cool they have it, and if you have orchestrated your play time to be in a raid environment, there is a grand, beautiful, wonderful magic about setting yourself up for a chance of a great, rare mount (not professional crafting items though--we talked about this people. My position is firm. Unheard. But firm.) then godspeed, young raider, godspeed!

My in-game friends make me--happy. Really really happy. As do my real life folks, too. My new guild is super cool, and I get the sense that none of us are in it solely for the potential of gear. In fact, today a guildmate who had to stop for personal reasons posted on the thread he hoped he could get a spot, too. In my opinion, the more the merrier. I know there are only so many seats in the Volvo, though.

I used the above screenshot of Zep to illustrate this point: she is wearning a replica she obtained from the Darkmoon Faire. I saw it, wanted it, and worked for tickets for it. I think she looks beautiful. Does it add to her mana, or haste response times? No. It's all pixie dust and "we can fly" spitshine.

So for my own calculations - the time I spend in Azeroth is not spent counting beans or tally-marks, but the unaccountable, the extraordinary factors. And if I can't find it there, I'm sure there are some goblins and gnomes who are hard at work in laboratories now, too. Keep working little guys, but as long as I see a friend, I'm cool.

Tuesday, July 3, 2012

RTMT, II: Brain Freeze!

Like the woolly-weather of Western Washington, many bloggers have been lamenting over tiny, little things that stick like poisonous thorns in play, that shunt out our fun, and put a wet blanket over our squeely-joy. I can tell you all on good authority it is nothing personal. The RNGs are not in as much control as one would hope. One tentacle doesn't know what the other seven are doing, in other words.

Take for example Falling Leaves and Wing's post on Ice Chip. It's a tiny thing, but these tiny things add up to momental obstacles, the water-torture of insanity.

Another example is a conversation I had yesterday with my real-life gang of dwarfs, rogues, mages, warlocks, and druids. I was lamenting the silliness of Draenei not being allowed to be rogues, the rationale being their hooves would make it impossible for them to sneak up on anyone. A stalwart cross-dressing mage stated that he found the whole thing ridiculous, because game designers first and foremost need to be asking "What is fun?" and NOT - repeat NOOOOOOOOOTTTT "What can I make the player do?" 

Believe me - there are game designers whose first words out of their mouths are "I'm going to make the player do..." and those jokers are the ones who are killing your fun. Period. Yes, they exist. Yes, they are limited by lack of vision, imagination, and have engineered their own realms of control and power. Poop heads.

There was apparently one person, with the initials CM, who decided he didn't want Draenei to be rogues, that was that. But I say, "Ah-ha, Sir CM!! I have you! Look what my imaginary creative powers of play can accomplish! I will create a pretend buff, a horse-shoe engineered by goblins and gnomes, that soften the steps of clumsy hooven rogues, so that they too may share in the glory of roguish romping! Hey, Tauren, too, if you like, can go all cloak-and-daggers, if they want!


I have had a healthy debate about my wish of Draenei to also be warlocks. Why should Orcs have all the fun of using their evil powers for good on their teams? Whatever.

Time to open it up a bit, Blizz. Just a tad.

But no matter--we must play. If you don't believe me, watch the TED-Talk by Stuart Brown on play. 

And...the science of brain freezes: http://www.npr.org/2012/07/03/156155297/when-ice-cream-attacks-the-mystery-of-brain-freeze

Oh, and I just like this:

RTMT: Peely-Wally Cloud Burn

Narratives that begin with weather, to me, hold promise or potential ennui. This may be one of those moments, only because the weather in my little glen is very typical for this time of year. For those of you who live in the rest of the big world, your experiences with weather are very different from mine. Take heart, I do have empathy and experience: I have lived in (no particular order) Texas, Georgia, Illinois, New Mexico, Connecticut, Pennsylvania, California, Arkansas (as a very tiny girl), and Colorado, and even overseas. I don't want to type where I lived overseas because it may get me pulled over by the TSA in some odd twist. I know humidity, big thunderstorms, tornado warnings, sweltering summer nights that are indescribable, slow heat cookers in clay pots with water and vinegar flaying the meat off my bones. There is no sleep, no rest for the wicked in these areas. Here it seldom, rare as firefly on the other side of Rockies, generates enough heat to have thunderstorms big as Texas, or heat that makes one long for sprinklers and Otterpops (lime, naturally) in the front yard.


This is one of those mornings. It is 61 degrees Fahrenheit for the high, 46 low, winds from the south 8 mph, the summer leaves fritter on branches, seeming confused, or disappointed, like they planned for a picnic, made apple pie and fried chicken, and forgot to pack umbrellas. The summer leaves sit in the station wagon listening to AM talk radio and static-y country/western music.

Truth be known, I love the weather here. Yes, I have to supplement my diet with hefty amounts of Vitamin D, coffee, and I give the tanning salons many a second-glance when I pull out of the grocery store parking lots. I laugh at advertisements for bikinis and cocktail shakers, and all those "entertain your guests" Target fliers where beverages sweat in buckets of ice and someone went a little heavy on the chlorine in the pool. It just doesn't happen around these here parts, ya'll.

What do we do here in the North-Northwest, under a mountain's smug, condescending shrug? (Cuidado, Sir Rainier, see what happened to St. Helen? Nothing like a little Pacific ring of fire to bring a mountain down.)

We read.
We play video/computer games.
We buy a lot of blue tarp if we're the woodsy type.
Some of us attempt to write.

I could be working on bad plants. Bad, bad, evil plants. The blackberry vines have taken over like a bad scene out of Sleeping Beauty. Their roots and tendrils go deep underground for miles, so that when you pull one up, you're just as likely to be pulling it from Mulkiteo as you are from Seattle. It's best if I just left them alone for now, because gods know if I try to poison them, the salmon will suffer, and I don't want that.

In order to feel some heat out of the muffled, woolly days (summer weather usually begins jokingly but truthfully after July 4th), I also attempt to write, and make lists. Lists are like mental road maps. I will never get anywhere unless I know where I am going.

Today:
1. Shower. Not a long bubble bath. Shower. Check.
2. Read Facebook posts:

  • Friend asked, for the good of the group, if Fifty Shades was worth reading, and most of the ladies said not unless you have something better to read. 
  • My mom put this up:

3. Read blog posts:

4. This is someone I follow. Many of you will be very confused. I am. Read it, though: The Weed - it's interesting.


5. Need to finish The Death Knight story TODAY--stupid surgery and Azeroth. The deadline is July 7th.

6. Dancing Tree posted The Nicest Thing, and that question got me thinking...needs to be another post.

There may be another wolf, a third wolf. The runt of the litter that also needs care. I'll see if I can find it some Vitamin D and coffee, too.

Postscript: I have a reading list coming ya'll's way. Stay tuned. 

Monday, July 2, 2012

On your mark...get set...MOG!





You don't need nothing but a just-in-time Speedo...




JD came up with this great event and I can hardly wait to see the entries. Judging by who’s already signed up, there will be some spectacular outfits to see. But it’s not too late to enter, I know there are some great moggers out there, some of them are in my blogroll. Hey, you guys! Sign up!
Here are the medal events:

  • Archery – Build an outfit around your favourite bow.
  • Cycling – Build a biker outfit to compliment the Chopper.  It must be either Leather or Mail.
  • Discus – Build an outfit around one of the shield skins seen here
  • Equestrian – Build an outfit to compliment one of the horse mounts in the game.  (Faction limitations apply, so no Orcs on a Stormwind pony)
  • Fencing – Time for some swordplay.  Build your best outfit around the 1h sword of your choice.
  • Javelin – Build an outfit around the polearm of your choice.
  • Hammer Throw – Build an outfit around your favourite two-handed hammer.
  • Wrestling – We’re going to deviate from olympic wrestling and go to the sports entertainment aspect instead.  Using one of the “championship” belts, design your own Azerothian pro wrestler.  Think of the oversized belts, such as the Firemend Cinch seen here.
  • Freestyle – Build your own NPC. Could be an innkeeper, could be the Green Orc Lantern.  Doesn’t matter.
There’s more, so for everything you need to know, go to Amateur Azerothian’s Mogolympics page!


Theme song: Fanfare for the Common Man/Aaron Copeland - ELP 

Cauldron's Corner


This is where I brew up some rant-seasoned vitriol with a dash of wahhh! 


Be warned: If you partake of this stewy-brew, you may turn into a bitter old toad, with warts, no chance of a prince or princess kiss, and a hearty dose of righteous indignation indigestion. I am fresh out of Pepto-Bismol and Tums, and I ain't going to the drugstore.

Professions--piss me off.

I don't mind spending some gold to level them, I don't mind spending time flying hither and yon collecting, gathering, farming, what have you, in fact, quite often it's relaxing, and taking the time to find good recipes and skills is an enjoyable part of the game. It's something I am capable of doing all on my own, determining my destiny as it were, and like real-life ingenuity and gumption, I can do this.

In ancient Chinese culture, I learned that some of the first published texts were intended for the common folks' access to education and betterment. If they gained the limited access to this path of knowledge and study, they could aspire to a government office with all the benefits and professional pride they had so deservedly sacrificed and studied for. This is still not unlike (public) education and free libraries. There are many paths to knowledge, and it takes one's determination, a modicum of intelligence, and literacy. My own professional path is much too imbalanced with a whole mess of degrees and not much coin to go along with those many initials and accolades I can rightfully put by my name in a signature line. Yes, even someday I may get a PhD, so I can have the best title of all. I went into my real life job with eyes wide open, but I still do not believe there are too many limits--only ones those I put upon myself (looks at novel half-finished...).

But--in Azeroth, I hate the limitations that are put on professions. I hate that only the "good" stuff is available in raids, such as the gems. I hate that the good recipes only go to a limited few, and worse yet, the materials are also available to a limited few. In my opinion, and this is a strong one--you may want to have a glass of water handy to swallow this--this is such bullshit. No professional attribute should be solely available in a raid environment. Everything anyone wants to make, grow, sell, auction, etc., should truly be available in a free market game.

The gems especially annoy me, being a Jewel Crafter. Supposedly I can make big coin with this skill. Okay. I am sure I can--if all I did was play the auction house game, and that is not a fun game.

Admittedly, I am too damn tired to make too much of an argument this morning. I also need to find the reference to the aforementioned Confucius-y reference to Chinese culture. I'll get to it, I promise. In the meantime, I need to go find some ginger ale. This brew is bitter.